GameSquare Holdings, Inc. (GAME) research
GameSquare Holdings, Inc.- Sector
- Communication Services
- Industry
- Electronic Gaming & Multimedia
- Last price
- $3.08
- As of
GameSquare Holdings, Inc. (GAME): 1 institutional manager tracked by Kresmion reported non-option positions in their 2026Q2 Form 13F filings, and the most recent SEC filing on record for the company is a Form 8-K filed 2026-09-24.
As of . Source: SEC EDGAR filings for GAME. Method and limitations.
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Preview the GAME dossierActive signals for GAME
- lowEARNINGS_BEAT
Q2-2026: EPS $0.11 vs $-0.0255 estimate, +0.14 on a near-zero consensus
- mediumEARNINGS_BEAT
Q2-2025: Beat consensus by 47.7% - EPS $-0.08 vs $-0.153 estimate
- lowEARNINGS_BEAT
Q1-2026: EPS $-0.03 vs $-0.0408 estimate, +0.01 on a near-zero consensus
- mediumEARNINGS_BEAT
Q1-2025: Beat consensus by 52.1% - EPS $-0.14 vs $-0.2924 estimate
- mediumEARNINGS_BEAT
Beat consensus by 47.7% - EPS $-0.08 vs $-0.153 estimate
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Every signal on GAME, as it fires
You are seeing 5 of 7 signals recorded on GAME since 2026-05-16.
The five above landed across 5 days. The other 2 were recorded on those same days.
No fixed schedule: it goes out when the data has something in it. Unsubscribe anytime. We never sell your data.
Largest reported share positions in GAME (2026Q2)
| Manager / security | Market value | % portfolio | QoQ |
|---|---|---|---|
| RENAISSANCE TECHNOLOGIES LLCCUSIP 36468G103 · 2026Q2 | $217K | 0.00% | , |
Quarterly SEC Form 13F disclosures from the managers Kresmion tracks, not a complete ownership ranking. Non-option holdings only; reported put and call positions are excluded. Different securities are labeled by CUSIP. Values are reporting-period snapshots, not current position values. Filings can arrive up to 45 days after quarter-end.
Recent SEC filings, GAME
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 10-QSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
- 8-KSEC EDGAR ↗
GAME against its peers
GAME's operating margin of -56.1% ranks in the 38th percentile of 16 Electronic Gaming & Multimedia sub-industry peers, fiscal periods ending between 2025-07-31 and 2026-06-30.
| Metric | GAME | Peer median | Percentile | n |
|---|---|---|---|---|
| Revenue FY | 45.0M USD | 97.4M USD | 38 | 16 |
| Revenue YoY | n/a | 5.5% | n/a | 7 |
| Gross margin | 43.4% | 64.3% | 35 | 9 |
| Operating margin | -56.1% | -13.1% | 38 | 16 |
| Net margin | -89.1% | -11.3% | 21 | 16 |
| Return on equity | -112.5% | -4.2% | 11 | 13 |
Peers (17): GMHS, MYPS, SNAL, MSGM, GCL, GIGM, CTW, SKLZ, GDEV, GXAI, DKI, GDC, SOHU, DDI, GMER, NTES, MGAM. Left out: GRVY (period gap), VERTF (no annual filing), OTGLF (no annual filing), FRZT (period gap), BHATF (period gap). Fiscal periods ending between 2025-07-31 and 2026-06-30. Every figure is one full fiscal year read from one annual filing (GAME: 10-K), reported in USD. Nothing is trailing twelve months and nothing is converted between currencies. Source: SEC EDGAR XBRL company facts (public domain); prices from Kresmion's daily equity market-data snapshot. Open the full comparison.
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